Please do not make the same (very expensive) mistakes I have. I permanently damaged my last computer by busting a fan due to graphics rendering in the Sims 4. However, even those with high end computers can run into issues when trying to play with a lot of this kind of CC, so it is up to the individual player to decide what they want for their game.
THE SIMS 3 CC HAIR IS TOO BIG DOWNLOAD
If your computer cannot run smoothly on the ultra graphics setting without CC installed, you should probably be proactive about the kind of CC you download to avoid these issues. Of course, there are different tolerances for high polycounts based on the specs of your computer, so be aware of this before downloading. If an item of CC has too high of a polycount, it could drastically slow down your game, overheat your computer, cause your game to crash, or even permanently damage the hardware of your computer. There is a reason that clothing made by EA/Maxis has a limit to the number of polygons they can use in their meshes. Why should I be wary of downloading CC with a high polycount? However, there are ways to include detail without using a high number of these vertices and polygons, it just takes time and practice. The more little dots you have, the more detailed the item can be. We are all learning and improving every day and we all have different preferences for our own CC making which is the fun part of this community :) If you are a CC creator who needs help avoiding high polycount please message me and I would 100% be willing to you help youģD content is made up of vertices that connect to each other to create a 3D model that can be molded into different shapes (the small segments that make up these larger shapes are called polygons). This guide will mostly be about clothing, but I’m sure most of these things can be applied to other types of CC.ĭisclaimer: Absolutely no hate to anyone who makes CC that is high polycount – I am guilty of doing this without disclosing it earlier in my CC making journey.
THE SIMS 3 CC HAIR IS TOO BIG HOW TO
I only recently got a computer that can handle some of the CC out there, so I wanted to make a guide on how to spot CC that might not be right for you if you want fast loading times, minimal overheating, or your computer isn’t as powerful. I don’t claim to be an expert on custom content, but I’ve been making CC for nearly 4 years now and I think I’ve learned a thing or two about how to spot custom content that might not be best for your computer/game.